Commands

2,637 on public

2,637 commands

blackjackmachine.maxbet
Maximum initial bet per round
boar.population
Population active on the server, per square km
boatai.allow_sleeping
(Generated) When enabled, boat AI entities can enter a sleep state when no players are nearby; reduce CPU usage for idle boats
boatai.avoidance_update_interval
How often to update the avoidance cache. Lower number means a more accurate cache at the expensive of performance.
boatai.boat_ai_frame_budget_ms
How long per frame to spend on boat ai
boatai.draw_debugs
(Generated) When enabled, draws DDraw visualisations of boat AI steering, avoidance, and pathfinding state
boatai.enable_mount_sync_distance
Distance players need to be to start syncing mounted seats
boatai.max_speed_percentage
(Generated) Maximum speed as a fraction of the boat's top speed that AI-controlled boats will use; default 0.9; saved and shown in admin UI
boatai.print_debugs
(Generated) When enabled, logs verbose boat AI decision-making output to the server console each AI tick
boatai.seconds_until_sleep
(Generated) Number of seconds a boat AI will wait without player interaction before entering sleep mode; default 30s
boatbuildingblock.alwayrotatable
boatbuildingblock.alwaysdemolishable
boatbuildingblockdecay.decaydelayminutes
Multiplied by the base BuildingBlockDecay duration
boatbuildingblockdecay.decaydurationmultiplier
Multiplied by the base BuildingBlockDecay duration
boatbuildingblock.forwarddamagetoparentboat
(Generated) When enabled, damage dealt to a building block attached to a boat is forwarded up to the parent boat entity
boatbuildingstation.autocloseplayercheckinterval
boatbuildingstation.autocloseplayerchecktriggercount
boatbuildingstation.editfinishuseinterval
boatbuildingstation.globaleditfinishuseinterval
boatbuildingstation.logboatbuildingevents
boatbuildingstation.max_bbs
boatbuildingstation.print_stats
Action
boatbuildingstation.staticstationsenabled
boombox.backtracklength
How many hops a speaker or boombox will traverse to find a connection
boombox.clearradiobyuser
(Generated) Clears all radio station data set by the given Steam64 ID from all deployed and held boomboxes on the server
Action
boombox.serverurllist
A list of radio stations that are valid on this server. Format: NAME,URL,NAME,URL,etc
bot.crouch_server
(Generated) Sets the ducked/crouching model state on a specific bot by name or Steam ID; used to control bot posture in testing scenarios
Action
bot.sv_exec_command
(Generated) Executes a console command on a specific bot player by name or Steam ID; hidden from admin UI as it is intended for bot scripting only
Action
bot.sv_exec_command_all
(Generated) Executes a console command on every bot player currently on the server; hidden from admin UI
Action
bot.sv_exec_command_sphere
(Generated) Executes a console command on all bot players within a given radius of the calling admin; hidden from admin UI
Action
bradleyapc.deployattackdistancemax
bradleyapc.deployhealthrangemax
bradleyapc.deployhealthrangemin
bradleyapc.deployinterval
bradleyapc.deployondamagecheckinterval
bradleyapc.killscientistsonbradleydeath
bradleyapc.mountafternotattackedduration
bradleyapc.mountafternotfiredduration
bradleyapc.mountafternottargetsduration
bradleyapc.scientistredeploymentmininterval
bradleyapc.spawnroadbradley
Action
bradleyapc.usesmokegrenades
bradley.enabled
(Generated) When false, prevents the Bradley APC from spawning or respawning on the server
bradley.quickrespawn
(Generated) Forces an immediate Bradley APC respawn, bypassing the normal respawn delay; admin only
Action
bradley.respawndelayminutes
(Generated) Number of minutes after the Bradley APC is destroyed before it respawns at its patrol path; default is 60 minutes
bradley.respawndelayvariance
(Generated) Random variance multiplier applied to respawnDelayMinutes; a value of 1.0 means the actual delay is randomly chosen between 0 and respawnDelayMinutes
buoyancy.use_batching
(Generated) When enabled, buoyancy point physics updates are batched together each fixed update for better CPU efficiency
burieditems.burieditemweight
Metal detector loot weight is 100.
burieditems.buryitemchance
[0.0 to 1.0]
burieditems.expirytime
Time in seconds before an item expires.
burieditems.maxburieditems
camerarenderer.completionframebudgetms
(Generated) Per-frame CPU budget in milliseconds for completing pending companion server camera renders
camerarenderer.developerpermissions
Enable developer-specific permissions for camera access (less restricted)
camerarenderer.enabled
(Generated) When enabled, the companion server camera rendering system is active and processes camera render requests from the companion app
camerarenderer.entitymaxage
(Generated) Maximum age in frames for a known collider entity entry in the companion server camera cache before it is evicted
camerarenderer.entitymaxdistance
(Generated) Maximum distance in metres from the companion server camera at which entity colliders are tracked for rendering
camerarenderer.farplane
(Generated) Far clipping plane distance in metres for companion server camera renders; default 250
camerarenderer.height
(Generated) Height in pixels of the companion server camera render output; default 180
camerarenderer.layermask
(Generated) Physics layer mask used for raycasting in companion server camera depth sampling; defaults to solid, water, and player movement layers
camerarenderermanager.pool_stats
(Generated) Prints pool statistics for the camera renderer manager including active renderer count, pooled task count, and task creation/return counters
Action