Commands
2,423 on public2,423 commands
Command
Default Value
boatbuildingstation.editfinishuseinterval
boatbuildingstation.globaleditfinishuseinterval
boatbuildingstation.logboatbuildingevents
boatbuildingstation.max_bbs
boatbuildingstation.print_stats
Action
boatbuildingstation.staticstationsenabled
boombox.backtracklength
(Generated) Number of seconds of audio backtrack buffer maintained by the boombox for streaming synchronisation; default 30sboombox.clearradiobyuser
(Generated) Clears all radio station data set by the given Steam64 ID from all deployed and held boomboxes on the server Action
boombox.serverurllist
A list of radio stations that are valid on this server. Format: NAME,URL,NAME,URL,etcbot.crouch_server
(Generated) Sets the ducked/crouching model state on a specific bot by name or Steam ID; used to control bot posture in testing scenarios Action
bot.sv_exec_command
(Generated) Executes a console command on a specific bot player by name or Steam ID; hidden from admin UI as it is intended for bot scripting only Action
bot.sv_exec_command_all
(Generated) Executes a console command on every bot player currently on the server; hidden from admin UI Action
bot.sv_exec_command_sphere
(Generated) Executes a console command on all bot players within a given radius of the calling admin; hidden from admin UI Action
bradleyapc.deployattackdistancemax
bradleyapc.deployhealthrangemax
bradleyapc.deployhealthrangemin
bradleyapc.deployinterval
bradleyapc.deployondamagecheckinterval
bradleyapc.killscientistsonbradleydeath
bradleyapc.mountafternotattackedduration
bradleyapc.mountafternotfiredduration
bradleyapc.mountafternottargetsduration
bradleyapc.scientistredeploymentmininterval
bradleyapc.spawnroadbradley
Action
bradleyapc.usesmokegrenades
bradley.enabled
(Generated) When false, prevents the Bradley APC from spawning or respawning on the serverbradley.quickrespawn
(Generated) Forces an immediate Bradley APC respawn, bypassing the normal respawn delay; admin only Action
bradley.respawndelayminutes
(Generated) Number of minutes after the Bradley APC is destroyed before it respawns at its patrol path; default is 60 minutesbradley.respawndelayvariance
(Generated) Random variance multiplier applied to respawnDelayMinutes; a value of 1.0 means the actual delay is randomly chosen between 0 and respawnDelayMinutesbuoyancy.use_batching
(Generated) When enabled, buoyancy point physics updates are batched together each fixed update for better CPU efficiencyburieditems.burieditemweight
Metal detector loot weight is 100.burieditems.buryitemchance
[0.0 to 1.0]burieditems.expirytime
Time in seconds before an item expires.burieditems.maxburieditems
camerarenderer.completionframebudgetms
(Generated) Per-frame CPU budget in milliseconds for completing pending companion server camera renderscamerarenderer.developerpermissions
Enable developer-specific permissions for camera access (less restricted)camerarenderer.enabled
(Generated) When enabled, the companion server camera rendering system is active and processes camera render requests from the companion appcamerarenderer.entitymaxage
(Generated) Maximum age in frames for a known collider entity entry in the companion server camera cache before it is evictedcamerarenderer.entitymaxdistance
(Generated) Maximum distance in metres from the companion server camera at which entity colliders are tracked for renderingcamerarenderer.farplane
(Generated) Far clipping plane distance in metres for companion server camera renders; default 250camerarenderer.height
(Generated) Height in pixels of the companion server camera render output; default 180camerarenderer.layermask
(Generated) Physics layer mask used for raycasting in companion server camera depth sampling; defaults to solid, water, and player movement layerscamerarenderermanager.pool_stats
(Generated) Prints pool statistics for the camera renderer manager including active renderer count, pooled task count, and task creation/return counters Action
camerarenderer.maxraysperframe
(Generated) Maximum number of raycasts per frame used for companion server camera depth samplingcamerarenderer.maxrendersperframe
(Generated) Maximum number of camera render tasks that can complete per frame for companion server camerascamerarenderer.nearplane
(Generated) Near clipping plane distance for companion server camera renders; 0 = use defaultcamerarenderer.playermaxdistance
(Generated) Maximum distance in metres at which player entities are included in companion server camera renderscamerarenderer.playernamemaxdistance
(Generated) Maximum distance in metres at which player name labels are included in companion server camera render outputcamerarenderer.rayjitter
(Generated) Maximum per-axis camera rotation jitter, in sample cells, applied to each companion server camera render so a stationary camera still returns a natural scatter of ray samples instead of a rigid grid; 0 disablescamerarenderer.renderinterval
(Generated) Interval in seconds between successive companion server camera render dispatches; default 0.05s (20 Hz)camerarenderer.samplesperrender
(Generated) Number of raycast samples taken per companion server camera render pass for depth reconstructioncamerarenderer.verticalfov
(Generated) Vertical field of view in degrees for companion server camera renders; default 65camerarenderer.width
(Generated) Width in pixels of the companion server camera render output; default 320cannon.adminfire
Action
cannon.ignore_boat_mount_restrictions
Allows mounting cannons outside of boats for testing.cargoship.cargo_escape_boat_rhib
cargoship.debug_cargo_status
Action
cargoship.debug_info
Action
cargoship.docking_debug
cargoship.dock_time