Commands
2,637 on public2,637 commands
Command
Default Value
blackjackmachine.maxbet
Maximum initial bet per roundboar.population
Population active on the server, per square kmboatai.allow_sleeping
(Generated) When enabled, boat AI entities can enter a sleep state when no players are nearby; reduce CPU usage for idle boatsboatai.avoidance_update_interval
How often to update the avoidance cache. Lower number means a more accurate cache at the expensive of performance.boatai.boat_ai_frame_budget_ms
How long per frame to spend on boat aiboatai.draw_debugs
(Generated) When enabled, draws DDraw visualisations of boat AI steering, avoidance, and pathfinding stateboatai.enable_mount_sync_distance
Distance players need to be to start syncing mounted seatsboatai.max_speed_percentage
(Generated) Maximum speed as a fraction of the boat's top speed that AI-controlled boats will use; default 0.9; saved and shown in admin UIboatai.print_debugs
(Generated) When enabled, logs verbose boat AI decision-making output to the server console each AI tickboatai.seconds_until_sleep
(Generated) Number of seconds a boat AI will wait without player interaction before entering sleep mode; default 30sboatbuildingblock.alwayrotatable
boatbuildingblock.alwaysdemolishable
boatbuildingblockdecay.decaydelayminutes
Multiplied by the base BuildingBlockDecay durationboatbuildingblockdecay.decaydurationmultiplier
Multiplied by the base BuildingBlockDecay durationboatbuildingblock.forwarddamagetoparentboat
(Generated) When enabled, damage dealt to a building block attached to a boat is forwarded up to the parent boat entityboatbuildingstation.autocloseplayercheckinterval
boatbuildingstation.autocloseplayerchecktriggercount
boatbuildingstation.editfinishuseinterval
boatbuildingstation.globaleditfinishuseinterval
boatbuildingstation.logboatbuildingevents
boatbuildingstation.max_bbs
boatbuildingstation.print_stats
Action
boatbuildingstation.staticstationsenabled
boombox.backtracklength
How many hops a speaker or boombox will traverse to find a connectionboombox.clearradiobyuser
(Generated) Clears all radio station data set by the given Steam64 ID from all deployed and held boomboxes on the server Action
boombox.serverurllist
A list of radio stations that are valid on this server. Format: NAME,URL,NAME,URL,etcbot.crouch_server
(Generated) Sets the ducked/crouching model state on a specific bot by name or Steam ID; used to control bot posture in testing scenarios Action
bot.sv_exec_command
(Generated) Executes a console command on a specific bot player by name or Steam ID; hidden from admin UI as it is intended for bot scripting only Action
bot.sv_exec_command_all
(Generated) Executes a console command on every bot player currently on the server; hidden from admin UI Action
bot.sv_exec_command_sphere
(Generated) Executes a console command on all bot players within a given radius of the calling admin; hidden from admin UI Action
bradleyapc.deployattackdistancemax
bradleyapc.deployhealthrangemax
bradleyapc.deployhealthrangemin
bradleyapc.deployinterval
bradleyapc.deployondamagecheckinterval
bradleyapc.killscientistsonbradleydeath
bradleyapc.mountafternotattackedduration
bradleyapc.mountafternotfiredduration
bradleyapc.mountafternottargetsduration
bradleyapc.scientistredeploymentmininterval
bradleyapc.spawnroadbradley
Action
bradleyapc.usesmokegrenades
bradley.enabled
(Generated) When false, prevents the Bradley APC from spawning or respawning on the serverbradley.quickrespawn
(Generated) Forces an immediate Bradley APC respawn, bypassing the normal respawn delay; admin only Action
bradley.respawndelayminutes
(Generated) Number of minutes after the Bradley APC is destroyed before it respawns at its patrol path; default is 60 minutesbradley.respawndelayvariance
(Generated) Random variance multiplier applied to respawnDelayMinutes; a value of 1.0 means the actual delay is randomly chosen between 0 and respawnDelayMinutesbuoyancy.use_batching
(Generated) When enabled, buoyancy point physics updates are batched together each fixed update for better CPU efficiencyburieditems.burieditemweight
Metal detector loot weight is 100.burieditems.buryitemchance
[0.0 to 1.0]burieditems.expirytime
Time in seconds before an item expires.burieditems.maxburieditems
camerarenderer.completionframebudgetms
(Generated) Per-frame CPU budget in milliseconds for completing pending companion server camera renderscamerarenderer.developerpermissions
Enable developer-specific permissions for camera access (less restricted)camerarenderer.enabled
(Generated) When enabled, the companion server camera rendering system is active and processes camera render requests from the companion appcamerarenderer.entitymaxage
(Generated) Maximum age in frames for a known collider entity entry in the companion server camera cache before it is evictedcamerarenderer.entitymaxdistance
(Generated) Maximum distance in metres from the companion server camera at which entity colliders are tracked for renderingcamerarenderer.farplane
(Generated) Far clipping plane distance in metres for companion server camera renders; default 250camerarenderer.height
(Generated) Height in pixels of the companion server camera render output; default 180camerarenderer.layermask
(Generated) Physics layer mask used for raycasting in companion server camera depth sampling; defaults to solid, water, and player movement layerscamerarenderermanager.pool_stats
(Generated) Prints pool statistics for the camera renderer manager including active renderer count, pooled task count, and task creation/return counters Action