Commands
2,423 on public2,423 commands
Command
Default Value
workbench.scalecomfortradius
workbench.skipclearancechecks
workshop.print_approved_skins
(Generated) Prints a list of all workshop-approved skins on the server with their item short names and approved skin IDs Action
world.cache
(Generated) When enabled, caches world data for faster loading; disabled by default in editor server builds to ensure fresh data during developmentworld.configfile
(Generated) Path to a world generation config file used by the procedural map generator; used when configString is emptyworld.configstring
(Generated) World generation config string passed directly to the procedural map generator; overrides the config file if setworld.drawbounds
(Generated) Draws flat wireframe boxes in the world showing world bounds (red), terrain margin (yellow), deep sea bounds (cyan), and portal bounds (green/magenta) for the given duration in seconds Action
world.monuments
(Generated) Prints a table of all monuments on the current map including type, display name, prefab path, and world position; admin/developer only Action
world.renderlabs
Renders a PNG of the current map's underwater labs, for a specific floor Action
world.rendermap
Renders a high resolution PNG of the current map Action
world.rendertunnels
Renders a PNG of the current map's tunnel network Action
world.streaming
(Generated) When enabled, world assets are streamed in and out based on proximity; disable to force all world data to stay loaded at oncexmasdungeon.playerdetectrange
How far we detect players from our inside/outsidexmasdungeon.xmaslifetime
How long each active dungeon should last before dyingxmasdungeon.xmaspopulation
Population active on the serverxmas.enabled
(Generated) Enables the Christmas event on the server, activating Christmas-themed loot spawns, trees, and holiday gift mechanicsxmas.giftsperplayer
(Generated) Target number of gift entities to maintain per connected player during the xmas event; controls overall gift density on the serverxmas.refill
(Generated) Manually triggers a Christmas gift spawn pass, filling the world with gifts up to the giftsPerPlayer target for all connected players Action
xmas.spawnattempts
(Generated) Number of spawn attempts made per player when trying to place Christmas gifts during refill; higher values increase fill reliability in cluttered areasxmas.spawnrange
(Generated) Radius in metres around each player within which Christmas gift entities are spawned during the xmas event refillziplinelaunchpoint.highlight
Action
ziplinelaunchpoint.report
Action
zombie.population
Population active on the server, per square km