Commands

2,423 on public

2,423 commands

workbench.scalecomfortradius
workbench.skipclearancechecks
workshop.print_approved_skins
(Generated) Prints a list of all workshop-approved skins on the server with their item short names and approved skin IDs
Action
world.cache
(Generated) When enabled, caches world data for faster loading; disabled by default in editor server builds to ensure fresh data during development
world.configfile
(Generated) Path to a world generation config file used by the procedural map generator; used when configString is empty
world.configstring
(Generated) World generation config string passed directly to the procedural map generator; overrides the config file if set
world.drawbounds
(Generated) Draws flat wireframe boxes in the world showing world bounds (red), terrain margin (yellow), deep sea bounds (cyan), and portal bounds (green/magenta) for the given duration in seconds
Action
world.monuments
(Generated) Prints a table of all monuments on the current map including type, display name, prefab path, and world position; admin/developer only
Action
world.renderlabs
Renders a PNG of the current map's underwater labs, for a specific floor
Action
world.rendermap
Renders a high resolution PNG of the current map
Action
world.rendertunnels
Renders a PNG of the current map's tunnel network
Action
world.streaming
(Generated) When enabled, world assets are streamed in and out based on proximity; disable to force all world data to stay loaded at once
xmasdungeon.playerdetectrange
How far we detect players from our inside/outside
xmasdungeon.xmaslifetime
How long each active dungeon should last before dying
xmasdungeon.xmaspopulation
Population active on the server
xmas.enabled
(Generated) Enables the Christmas event on the server, activating Christmas-themed loot spawns, trees, and holiday gift mechanics
xmas.giftsperplayer
(Generated) Target number of gift entities to maintain per connected player during the xmas event; controls overall gift density on the server
xmas.refill
(Generated) Manually triggers a Christmas gift spawn pass, filling the world with gifts up to the giftsPerPlayer target for all connected players
Action
xmas.spawnattempts
(Generated) Number of spawn attempts made per player when trying to place Christmas gifts during refill; higher values increase fill reliability in cluttered areas
xmas.spawnrange
(Generated) Radius in metres around each player within which Christmas gift entities are spawned during the xmas event refill
ziplinelaunchpoint.highlight
Action
ziplinelaunchpoint.report
Action
zombie.population
Population active on the server, per square km